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Victor Rosas

Game Designer/Programmer

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About Me

Hello, I'm Victor Rosas, a game developer with a strong background in C# and Unity, as well as C++ and Unreal Engine. I'm a game developer committed to creating captivating and innovative gameplay experiences. With a strong attention to detail and dedication to quality, I consistently deliver results that exceed expectations. I enjoy tackling complex challenges and continuously seek opportunities to learn and improve. When I'm not developing games, I stay up-to-date with industry trends, explore new technologies, and find inspiration in the world around me.

Experience

Minverso

Unity Developer

  • Developed approximately 50 scripts for the projects, which have helped old functions and upcoming functions.
  • Improved the interactions between interactables and players who use the application to generate a more immersive environment for VR.
  • Successfully worked as part of a team under challenging deadlines, managing to win the best development award for one of the launched applications. Specifically, this was for 'FLSMIDTH' at expomin 2023.
  • In charge of project programming, being in charge of 1 project in its entirety and 3 secondary ones.

Freelance

Game Designer/Programmer

Sudaka Games

Intern

  • Designed and fixed 9 game levels to enhance player experience,using skills in level design and critical thinking to identify andsolve complex challenges.
  • Developed approximately 20 new scripts in C# to improve gameplay, including AI and randomizing features, resulting in a 50% reduction in bugs and a more engaging and immersive player experience.
  • Improved UI placement and design by at least 40%, resulting in a more seamless and user-friendly experience for players.
  • Contributed to at least 50% of the new game content and features, collaborating with team members to drive innovation and improve overall game quality.

Education

University Andrés Bello

March 2019 - Dec 2022

Bachelor of Science in Game Design

With access to state-of-the-art equipment and expert faculty with industry experience, I gained hands-on experience working on individual and team-based game projects, which allowed me to build a strong portfolio of work. Thanks to my professors and peers, I developed a strong foundation in game design and I'm now excited to apply my programming and level design skills to a career in game development.

Projects

Portonazo

You are the new member of a local gang in where you will have to rise in ranks while you face different gangs in their respective neighborhoods, until we manage to find those who murdered your older brother. It's a 3rd person beat em up video game for 2 players, with simple melee combat, where weapons, items and teamwork will be crucial in battles in an exciting, linear and staged revenge story.

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El Desafio del Mago

You have to complete the magician's challenge, going through different levels that will increase in difficulty as you progress. You will see a world full of absurd and funny elements and at the same time you will complete the story.

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Donny & Dinna

Donny & Dinna is a cooperative multiplayer game for two players in which they will have to solve puzzles together to recover precious oxygen.

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Mateo una Aventura Jurasica

A time traveling child that has to collect all ancient stones to come back to the present! Help all the dinosaurs and use the stones in the ancient statue to get back to the present.

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Skills

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